Pipeline
Superclasses: Bin
, Element
, Object
, InitiallyUnowned
, Object
Implemented Interfaces: ChildProxy
- Constructors:
Pipeline(**properties)
new(name:str=None) -> Gst.Element
Constructors
Methods
- class Pipeline
- auto_clock() None
Let
pipeline
select a clock automatically. This is the default behaviour.Use this function if you previous forced a fixed clock with
use_clock()
and want to restore the default pipeline clock selection algorithm.MT safe.
- get_auto_flush_bus() bool
Check if
pipeline
will automatically flush messages when going to the NULL state.
- get_delay() int
Get the configured delay (see
set_delay()
).
- get_latency() int
Gets the latency that should be configured on the pipeline. See
set_latency()
.Added in version 1.6.
- get_pipeline_clock() Clock
Gets the current clock used by
pipeline
.Unlike
get_clock()
, this function will always return a clock, even if the pipeline is not in the PLAYING state.Added in version 1.6.
- set_auto_flush_bus(auto_flush: bool) None
Usually, when a pipeline goes from READY to NULL state, it automatically flushes all pending messages on the bus, which is done for refcounting purposes, to break circular references.
This means that applications that update state using (async) bus messages (e.g. do certain things when a pipeline goes from PAUSED to READY) might not get to see messages when the pipeline is shut down, because they might be flushed before they can be dispatched in the main thread. This behaviour can be disabled using this function.
It is important that all messages on the bus are handled when the automatic flushing is disabled else memory leaks will be introduced.
MT safe.
- Parameters:
auto_flush – whether or not to automatically flush the bus when the pipeline goes from READY to NULL state
- set_delay(delay: int) None
Set the expected delay needed for all elements to perform the PAUSED to PLAYING state change.
delay
will be added to the base time of the elements so that they wait an additionaldelay
amount of time before starting to process buffers and cannot beGST_CLOCK_TIME_NONE
.This option is used for tuning purposes and should normally not be used.
MT safe.
- Parameters:
delay – the delay
- set_latency(latency: int) None
Sets the latency that should be configured on the pipeline. Setting GST_CLOCK_TIME_NONE will restore the default behaviour of using the minimum latency from the LATENCY query. Setting this is usually not required and the pipeline will figure out an appropriate latency automatically.
Setting a too low latency, especially lower than the minimum latency from the LATENCY query, will most likely cause the pipeline to fail.
Added in version 1.6.
- Parameters:
latency – latency to configure
- use_clock(clock: Clock | None = None) None
Force
pipeline
to use the givenclock
. The pipeline will always use the given clock even if new clock providers are added to this pipeline.If
clock
isNone
all clocking will be disabled which will make the pipeline run as fast as possible.MT safe.
- Parameters:
clock – the clock to use
Properties
- class Pipeline
- props.auto_flush_bus: bool
Whether or not to automatically flush all messages on the pipeline’s bus when going from READY to NULL state. Please see
set_auto_flush_bus()
for more information on this option.
- props.delay: int
The expected delay needed for elements to spin up to the PLAYING state expressed in nanoseconds. see
set_delay()
for more information on this option.
- props.latency: int
Latency to configure on the pipeline. See
set_latency()
.Added in version 1.6.
Fields
- class Pipeline
- bin
- delay
Extra delay added to base_time to compensate for computing delays when setting elements to PLAYING.
- fixed_clock
The fixed clock of the pipeline, used when GST_PIPELINE_FLAG_FIXED_CLOCK is set.
- priv
- stream_time
The stream time of the pipeline. A better name for this property would be the running_time, the total time spent in the PLAYING state without being flushed. (deprecated, use the start_time on GstElement).