Pipeline

class Pipeline(**properties: Any)

Superclasses: Bin, Element, Object, InitiallyUnowned, Object

Implemented Interfaces: ChildProxy

Constructors:

Pipeline(**properties)
new(name:str=None) -> Gst.Element

Constructors

class Pipeline
classmethod new(name: str | None = None) Element

Create a new pipeline with the given name.

Parameters:

name – name of new pipeline

Methods

class Pipeline
auto_clock() None

Let pipeline select a clock automatically. This is the default behaviour.

Use this function if you previous forced a fixed clock with use_clock() and want to restore the default pipeline clock selection algorithm.

MT safe.

get_auto_flush_bus() bool

Check if pipeline will automatically flush messages when going to the NULL state.

get_bus() Bus

Gets the Bus of pipeline. The bus allows applications to receive Message packets.

get_configured_latency() int

Return the configured latency on pipeline.

Added in version 1.24.

get_delay() int

Get the configured delay (see set_delay()).

get_latency() int

Gets the latency that should be configured on the pipeline. See set_latency().

Added in version 1.6.

get_pipeline_clock() Clock

Gets the current clock used by pipeline.

Unlike get_clock(), this function will always return a clock, even if the pipeline is not in the PLAYING state.

Added in version 1.6.

is_live() bool

Check if pipeline is live.

Added in version 1.24.

set_auto_flush_bus(auto_flush: bool) None

Usually, when a pipeline goes from READY to NULL state, it automatically flushes all pending messages on the bus, which is done for refcounting purposes, to break circular references.

This means that applications that update state using (async) bus messages (e.g. do certain things when a pipeline goes from PAUSED to READY) might not get to see messages when the pipeline is shut down, because they might be flushed before they can be dispatched in the main thread. This behaviour can be disabled using this function.

It is important that all messages on the bus are handled when the automatic flushing is disabled else memory leaks will be introduced.

MT safe.

Parameters:

auto_flush – whether or not to automatically flush the bus when the pipeline goes from READY to NULL state

set_delay(delay: int) None

Set the expected delay needed for all elements to perform the PAUSED to PLAYING state change. delay will be added to the base time of the elements so that they wait an additional delay amount of time before starting to process buffers and cannot be GST_CLOCK_TIME_NONE.

This option is used for tuning purposes and should normally not be used.

MT safe.

Parameters:

delay – the delay

set_latency(latency: int) None

Sets the latency that should be configured on the pipeline. Setting GST_CLOCK_TIME_NONE will restore the default behaviour of using the minimum latency from the LATENCY query. Setting this is usually not required and the pipeline will figure out an appropriate latency automatically.

Setting a too low latency, especially lower than the minimum latency from the LATENCY query, will most likely cause the pipeline to fail.

Added in version 1.6.

Parameters:

latency – latency to configure

use_clock(clock: Clock | None = None) None

Force pipeline to use the given clock. The pipeline will always use the given clock even if new clock providers are added to this pipeline.

If clock is None all clocking will be disabled which will make the pipeline run as fast as possible.

MT safe.

Parameters:

clock – the clock to use

Properties

class Pipeline
props.auto_flush_bus: bool

Whether or not to automatically flush all messages on the pipeline’s bus when going from READY to NULL state. Please see set_auto_flush_bus() for more information on this option.

props.delay: int

The expected delay needed for elements to spin up to the PLAYING state expressed in nanoseconds. see set_delay() for more information on this option.

props.latency: int

Latency to configure on the pipeline. See set_latency().

Added in version 1.6.

Fields

class Pipeline
bin
delay

Extra delay added to base_time to compensate for computing delays when setting elements to PLAYING.

fixed_clock

The fixed clock of the pipeline, used when GST_PIPELINE_FLAG_FIXED_CLOCK is set.

priv
stream_time

The stream time of the pipeline. A better name for this property would be the running_time, the total time spent in the PLAYING state without being flushed. (deprecated, use the start_time on GstElement).