Device

Added in version 1.4.

class Device(**properties: Any)

Superclasses: Object, InitiallyUnowned, Object

Constructors:

Device(**properties)

Methods

class Device
create_element(name: str | None = None) Element | None

Creates the element with all of the required parameters set to use this device.

Added in version 1.4.

Parameters:

name – name of new element, or None to automatically create a unique name.

get_caps() Caps | None

Getter for the Caps that this device supports.

Added in version 1.4.

get_device_class() str

Gets the “class” of a device. This is a “/” separated list of classes that represent this device. They are a subset of the classes of the DeviceProvider that produced this device.

Added in version 1.4.

get_display_name() str

Gets the user-friendly name of the device.

Added in version 1.4.

get_properties() Structure | None

Gets the extra properties of a device.

Added in version 1.6.

has_classes(classes: str) bool

Check if device matches all of the given classes

Added in version 1.4.

Parameters:

classes – a “/”-separated list of device classes to match, only match if all classes are matched

has_classesv(classes: Sequence[str]) bool

Check if factory matches all of the given classes

Added in version 1.4.

Parameters:

classes – a None terminated array of classes to match, only match if all classes are matched

reconfigure_element(element: Element) bool

Tries to reconfigure an existing element to use the device. If this function fails, then one must destroy the element and create a new one using create_element().

Note: This should only be implemented for elements can change their device in the PLAYING state.

Added in version 1.4.

Parameters:

element – a Element

Properties

class Device
props.caps: Caps
props.device_class: str
props.display_name: str
props.properties: Structure

Signals

class Device.signals
removed() None

Virtual Methods

class Device
do_create_element(name: str | None = None) Element | None

Creates the element with all of the required parameters set to use this device.

Added in version 1.4.

Parameters:

name – name of new element, or None to automatically create a unique name.

do_reconfigure_element(element: Element) bool

Tries to reconfigure an existing element to use the device. If this function fails, then one must destroy the element and create a new one using create_element().

Note: This should only be implemented for elements can change their device in the PLAYING state.

Added in version 1.4.

Parameters:

element – a Element

Fields

class Device
parent

The parent Object structure.

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