Tile
Superclasses: Object
- Constructors:
Tile(**properties)
new() -> Shumate.Tile
new_full(x:int, y:int, size:int, zoom_level:int) -> Shumate.Tile
Constructors
Methods
- class Tile
-
- set_fade_in(fade_in: bool) None
Sets the flag determining whether the tile should fade in when loading
- Parameters:
fade_in – determines whether the tile should fade in when loading
- set_paintable(paintable: Paintable) None
Sets the
Paintable
representing this tile.- Parameters:
paintable – a
Paintable